A young man plagued by the ability to see ghosts races to save the mythological land of Tara from a terrible fate in Erika Lewis's stunning debut, Game of Shadows.
Thousands of years ago in Ireland, an ancient race fought a world-changing battle—and lost. Their land overrun, the Celtic gods and goddesses fled, while the mythical races and magical druids sailed to an uncharted continent, cloaked so mankind could never find it. This new homeland was named Tara.
In modern day Los Angeles, Ethan Makkai struggles with an overprotective mother who never lets him out of her sight, and a terrifying secret: he can see ghosts. Desperate for a taste of freedom, he leaves his apartment by himself for the first time—only to find his life changed forever. After being attacked by dive-bombing birds, he races home to find the place trashed and his mother gone.
With the help of a captain from Tara who has been secretly watching the Makkais for a long time, Ethan sets out to save his mother; a journey that leads him to the hidden lands, and straight into the arms of a vicious sorcerer who will stop at nothing until he controls Tara.With new-found allies including Christian, the cousin he never knew he had, and Lily, the sword-slinging healer who’d rather fight than mend bones, Ethan travels an arduous road—dodging imprisonment, battling beasts he thought only existed in nightmares, and accepting help from the beings he’s always sought to avoid: ghosts. This L.A. teen must garner strength from his gift and embrace his destiny if he’s going to save his mother, the fearless girl he’s fallen for, and all the people of Tara.
“A fantastical journey that I didn’t want to end!” —Sherrilyn Kenyon, #1 New York Times bestselling author
“It’s impossible to put this riveting page-turner down!” —Stan Lee, author, editor, actor, and former president and chairman of Marvel Comics
“This book’s got heart . . . a wonderful adventure.” —R. A. Salvatore, New York Times bestselling author of The Hunters Blades novels
“Smart, fun, and addictive, Ethan's Makkai’s voice drags you in, and the rich world makes you never want to leave." —Chris Hardwick, Comedian, TV Host, Founder and CEO of Nerdist Industries
“One of those thrilling tales you can’t put down . . . the perfect blend of imaginative world-building and nonstop action wrapped up in a compelling mystery.” —D.J. MacHale, New York Times bestselling author of Pendragon and The SYLO Chronicles
“We were hooked. This is an adventure story for the ages.” —John Barrowman & Carole Barrowman, authors of the Hollow Earth trilogy & Conjuror
“Riveting from the start.” —Steven Gould, author of Jumper
“Lewis has created a whole new world that is at once exciting and affecting. . . . She weaves a web of mythology that is both reminiscent of the Celtic world and redolent of the unique creation of a rich and fertile imagination.”—Dara Hellman, Lecturer, Celtic Studies Program, University of California, Berkeley